Monday, June 19, 2006

Session 7

Bolstered by the lizardfolk, the party prepares to continue. They head back to a room they'd skipped and once again Tex gets hit by a trap. Thankfully nothing's in that room. Their map has some big holes on it so they spend some time searching for secret doors. All they find is another fiendish rat swarm, which gets the fighter, druid, and the lizard ranger.

They move on to the north past a crossroads and see a doorway. Tex scouts ahead and sees a dark shape. He returns to the party and they debate what to do. The fiendish owlbear makes their decision for them by charging and giving Arren a mighty hug. Tex tries to tumble through its legs but fails and is horrendously chomped. The druid and sorcerer summon things to distract it and the distraction works for a round or two. The wounded darkmantle from the owlbear's room flys in but splats into a wall. After the owlbear mauls the fighter, the party manages to kill it and the darkmantle.

The party holes up in the owlbear's room to rest for the night. The next day Tex checks out the nearby rooms. Not wanting to leave their flank uncovered, they check out the room with the bodies before the one with the portal. Longtail prepares for the coming fight.

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